Ilysia: Tides of Corruption Patch v0.4.1

Ilysia: Tides of Corruption – Patch 0.4.1


Tides has been patched to 0.4.1 on Live servers bringing many changes across the board including bug fixes, combat changes, class skill fixes, and more!


0.4.1 Patch Notes

Gameplay & Features:

  • Player 'wisps' should now reset correctly

  • Quest items will now drop for all party members on the same quest

  • Players mouths will now move when speaking in VOIP

  • Players will receive a message and be unable to loot when their backpack is full

  • Players will no longer have movement speed reduced when their backpack is full

  • Stamina is no longer consumed when sprinting outside of combat

  • Movement speed while moving backwards (backpedaling) has been reduced

  • Sprint speed had been slightly reduced

  • The glider has had it's glide speed increased

  • The glider will properly reset it's velocity when opened

Combat:

  • Base player health per level has been increased

  • Ranged attacks on mobs in melee range will now properly hit

  • The range at which a mob can hit a player who has run away has been reduced

  • Mobs will now properly turn to face the direction they are attacking

  • Holding a weapon will disable swimming input while underwater

  • Visual indicators when a mob is hit will now display properly

  • Shields will no longer reset heat when holstered

Quests:

  • Potions and Food items have been added to several quests as rewards

  • Random ocean POI for quests have been removed

Class Skills:

  • Skill Descriptions should more accurately match the current skill effects

  • Healing skills now correctly apply threat during combat

  • Warden bow skills have had their visual effects applied to arrows

  • Warden bow skills have had their damage increased

  • Arcane bolt has had it's base damage increased

  • Smite has had it's base damage increased

  • Martial 'Stone Skin' skill no applies the correct amount of Armor

Professions & Crafting:

  • Cooking: Commoners Seafood Plater recipe has been fixed

  • Cooking: Glowing Viperfish recipe has been fixed

  • Armorsmithing: Forged plate boots have been fixed

Mobs & Encounters:

  • The Trogre has had his loot table fixed

  • Critters should no longer have armor or do mob class damage

  • Bandits have had their agro distance reduced

  • Elite trash packs in the Quarry dungeon will now respawn on 30m timers

  • Stefan has been told to calm down.

UI & Graphics:

  • New 'hit' effects have been added when damaging a mob

  • Critical hits now have a unique visual effect

  • Blocked attacks now have a unique visual effect

General Fixes & Adjustments:

  • Several pieces of later game gear have been removed from early drop tables

  • Room scale movement has been disabled when loading reducing 'falling' through map when loading

  • Weapons in hand will auto hide when climbing

  • Rotation direction on Wardrobe character has been fixed

  • Gloves/Arms should no longer disappear during climbing

  • Several mob nameplates have been moved to the correct position

  • Several mob target indicators have been moved to the correct position

  • Climbing platforms should no longer interact poorly with ziplines

  • More merchants have been added to Lavea

  • A new comfort option to allow double tapping trigger to load basic wand/staff attack has been added - Note: Rune drawing has a 0.5s delay when this option is enabled.

  • Training dummies have been added near the Tidehaven skill nexus

  • Players will no longer be able to walk through the Toka Bell cart

  • Treasure chests no longer have nameplates


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Ilysia: ToC - PTR v0.4.2 - Guilds are coming to Ilysia!

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Ilysia: Tides of Corruption Announcement