Ilysia: ToC - PTR v0.4.2 - Guilds are coming to Ilysia!

Unite and Conquer – Guilds Have Arrived in Ilysia on the Public Test Realm!


Another huge update heading to PTR, and it's all about bringing players together!

We're excited to introduce Guilds, the foundation of Ilysia’s evolving social systems—and just the beginning of how we’re making your adventure more connected and more rewarding.

Guilds are at the heart of any great MMORPG. Whether you’re trading, adventuring, organizing dungeon runs, or just vibing at the tavern, the bonds you form in the game matter, and it all starts with guilds! This first version of the system lets you create your own Guild for just 1 gold, assign custom ranks and permissions, invite friends, and start building your legacy.

But that's not all of of course!

This update also brings:

  • A total overhaul of XP and tagging mechanics, making fights feel fairer and more rewarding

  • Improved party loot rules to ensure everyone gets what they’ve earned

  • A refined armor system with a proper scaling damage reduction cap

  • Shield fixes and buffs that bring them back into competitive play

  • And dozens of quality of life upgrades and bug fixes, including smoother movement, better swimming transitions, and fixes to invisibility and loading issues

    Can’t wait for the great feedback we know we’ll get from the community so we can roll things out to live servers.

    Let’s gooooo!


v0.4.2 PTR Patch notes

Gameplay & Features:

  • v1 of the Guild system has been added to Ilysia

  • Players can now buy a Guild Writ from the Tidehaven guild master for 1g, and form a Guild in their Codex Guild tab

  • Guild leaders can customize roles and permissions, and promote, kick, or manage members from the Guild tab in the Codex once formed

  • Players with the appropriate permission can invite others to join their Guild by interacting with them

  • Players can accept or decline guild invitations

  • The XP and Looting rights system has been overhauled: Players/Parties now 'tag' mobs for XP/Drops when attacking

  • If a mob has been 'tagged' by another player/group, it will have a yellow health bar

  • XP is now split in parties between members based on the levels of the party members

  • XP is no longer awarded to party members who do not participate in combat

  • XP is no longer awarded to party members who are too far away

General Fixes & Adjustments:

  • Players should no longer load in 'invisible' and unable to move

  • Fixed a bug where players could load into another player who disconnected when changing maps

  • Party and Guild members will now show on the Waydar

  • A toggle has been added to Comfort Settings to enable or disable the on screen Health HUD

  • Entering an instance will no longer break party mechanics for looting

  • Quest items will now drop for party members regardless of other members' quest status

  • Player kinetics has been updated for smoother movement when walking, running, turning the head, and squatting

  • Adding a Friend to your party will no longer cause UI issues on your Friends list

  • Weapons and equipment will no longer interact with other objects while holstered

  • Party members will properly show in Codex when in a party

  • Cloth armor gloves from Trogre should no longer cause hands to become invisible

  • Entering water will now transition to swimming/diving more smoothly

  • More critter class animals have been added to Lavea

Combat:

  • The core armor system has been overhauled: Armor Class and its effectiveness now scale correctly, with a damage reduction cap of 45%

  • When using a shield, melee weapons will now generate additional threat

  • Shields will now start fully charged when first equipped

  • All shields now recharge 20% faster

  • Shields will now correctly recharge while holstered

Quests:

  • Quest markers should no longer appear in the middle of the ocean if they're in an instance

  • The spatula and bowl requirement from the Toka Bell quest chain has been removed

Class Skills:

  • Shield bash has been overhauled to use a natural outward swing

  • Shield bash now properly damages the target

  • Shield bash now properly acts as a spell interrupt

  • Shield bash now properly stuns the target

  • Stun arrow now properly stuns the target

Mobs & Encounters:

  • Elite mobs have had their difficulty reduced

UI & Graphics:

  • The Codex's general UI elements have been reformatted for consistency

  • Player shadows (PCVR) will now include the player head/helm



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Ilysia: Tides of Corruption Patch v0.4.1