Ilysia launches into Early Access! 🎉

The time for Early Access is finally here!
You’ll be able to jump into the world of Ilysia starting TODAY 10/11 @ 5pm PST!!!

Players will be able to purchase Ilysia on both Steam & Meta Quest App Lab. Priced on both storefronts for $14.99!

Jump into the world HERE:


Our team has been working hard to address the feedback from our community, and along with hundreds of bug fixes and changes to what you might have seen in our previous testing phases, you’ll also notice some more brand new changes in Early Access:

We’ve brought back the FreeForge system, and players will be able to adventure through Ilysia while utilizing different skill trees!

Warden | Embrace the power of the hunt, refine your archery skills, and summon powerful beasts to join you on your travels.

Mystic | Dabble in the Arcane, draw your powers, and cast spells that bring enemies down with intricate arcane rituals.

Holy | Call upon magic that mends or fuels those around you, channeling the sacred energies of healing spells to restore and protect.

Martial | Get up close and personal with heavy attacks and strike combos against formidable foes.

Ilysia in Early Access will feature 4 playable races in two opposing factions, the first 15 levels of character progression, 4 skill trees, 3 dungeons with different design mechanics, and a sizeable world to explore!

We're happy to announce servers in the following regions for launch:

  • US East

  • US West

  • Central EU

  • Australia


What can you expect as we go into Early Access?


First and foremost, during EA, you can expect open communication and weekly Tuesday patch days addressing incoming bugs and feature updates with detailed patch notes. Additionally, we are working on our public Roadmap and looking forward to sharing it with you in the coming weeks about larger quarterly updates and future plans!


Known Issues:

Outside of smaller tweaks, below are some of the known issues we're currently working on:

  • Quest objective POIs do not clean off the Waydar when you complete them;

  • Quest NPC Turn in POI markers only show on the Waydar if you're within 200 yards;

  • If you get stuck and have to use the 'return to graveyard' button while on the starting island you may have to walk back to the keep to resume questing;

  • Warden pets have sleepy attitudes and don't always do their special skills;

  • The Oculus Quest 3 has broken player skin textures;

  • Interacting with world graveyard stones can inadvertently lower your health;

  • Some mobs will get bored during battle and ignore you, we are meeting them one on one and will be issuing a performance action plan to remedy these behaviors;

  • Shields behave oddly when equipped in the right hand;

  • The airship crew has been a bit overzealous waxing the ship. Watch out for some take offs as you may slip off! Should be solved once we get 'em to wipe off the excess wax;

  • PVP flagging will unflag after two minutes of play;

  • Some UI text is hard to read on mobile VR;

  • The power of gravestones currently negatively affects the living. Some townsfolk say they are feeling weak when touching them. Until we can consult our expert necromancer, we recommend leaving gravestone interaction to the dead.

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Road To GDC And Ilysia Updates!

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We’re gearing up for Early Access coming October 2023!